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AnimaEngine
1.0.0
Nintendo DS Pokemon Black, White, Black 2, and White 2 sprite extraction and preview toolchain
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Nintendo DS File Allocation Table (FAT) parser structure. More...
Go to the source code of this file.
Data Structures | |
| struct | NdsFatRange |
| Represents offset boundaries of an individual file in the NDS ROM filesystem. More... | |
Typedefs | |
| typedef struct NdsFatRange | NdsFatRange |
| Represents offset boundaries of an individual file in the NDS ROM filesystem. More... | |
Functions | |
| int | NdsFat_GetRange (const u8 *rom, size_t rom_size, const NdsHeader *header, int file_id, NdsFatRange *out_range) |
| Reads boundary coordinates of a specific file ID from the NDS ROM FAT. More... | |
Nintendo DS File Allocation Table (FAT) parser structure.
| typedef struct NdsFatRange NdsFatRange |
Represents offset boundaries of an individual file in the NDS ROM filesystem.
| int NdsFat_GetRange | ( | const u8 * | rom, |
| size_t | rom_size, | ||
| const NdsHeader * | header, | ||
| int | file_id, | ||
| NdsFatRange * | out_range | ||
| ) |
Reads boundary coordinates of a specific file ID from the NDS ROM FAT.
| rom | Pointer to loaded NDS ROM buffer. |
| rom_size | ROM size in bytes. |
| header | Pointer to parsed ROM header containing FAT offset configurations. |
| file_id | Target file index identifier. |
| out_range | Destination structure to populate. |