AnimaEngine  1.0.0
Nintendo DS Pokemon Black, White, Black 2, and White 2 sprite extraction and preview toolchain
common.h
Go to the documentation of this file.
1 
6 #ifndef COMMON_H
7 #define COMMON_H
8 
9 #include <stdio.h>
10 #include <stdlib.h>
11 #include <string.h>
12 #include <stdint.h>
13 
14 typedef unsigned char u8;
15 typedef unsigned short u16;
16 typedef unsigned int u32;
18 typedef signed char s8;
19 typedef signed short s16;
20 typedef signed int s32;
22 #define TRUE 1
23 #define FALSE 0
25 #endif
signed int s32
Definition: common.h:20
unsigned int u32
Definition: common.h:16
signed char s8
Definition: common.h:18
signed short s16
Definition: common.h:19
unsigned short u16
Definition: common.h:15
unsigned char u8
Definition: common.h:14