AnimaEngine
1.0.0
Nintendo DS Pokemon Black, White, Black 2, and White 2 sprite extraction and preview toolchain
include
common.h
Go to the documentation of this file.
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#ifndef COMMON_H
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#define COMMON_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdint.h>
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typedef
unsigned
char
u8
;
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typedef
unsigned
short
u16
;
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typedef
unsigned
int
u32
;
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typedef
signed
char
s8
;
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typedef
signed
short
s16
;
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typedef
signed
int
s32
;
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#define TRUE 1
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#define FALSE 0
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#endif
s32
signed int s32
Definition:
common.h:20
u32
unsigned int u32
Definition:
common.h:16
s8
signed char s8
Definition:
common.h:18
s16
signed short s16
Definition:
common.h:19
u16
unsigned short u16
Definition:
common.h:15
u8
unsigned char u8
Definition:
common.h:14
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