AnimaEngine  1.0.0
Nintendo DS Pokemon Black, White, Black 2, and White 2 sprite extraction and preview toolchain
Data Fields
NdsHeader Struct Reference

Representation of subset of core metadata field descriptors inside an NDS ROM header block. More...

#include <nds_header.h>

Data Fields

char game_title [13]
 
char game_code [5]
 
u32 fnt_offset
 
u32 fnt_size
 
u32 fat_offset
 
u32 fat_size
 

Detailed Description

Representation of subset of core metadata field descriptors inside an NDS ROM header block.

Field Documentation

◆ fat_offset

u32 NdsHeader::fat_offset

Start offset of File Allocation Table.

◆ fat_size

u32 NdsHeader::fat_size

Size of File Allocation Table in bytes.

◆ fnt_offset

u32 NdsHeader::fnt_offset

Start offset of File Name Table.

◆ fnt_size

u32 NdsHeader::fnt_size

Size of File Name Table in bytes.

◆ game_code

char NdsHeader::game_code[5]

Game ID serialization code (e.g. "IRBO" for Black, "IRAD" for White).

◆ game_title

char NdsHeader::game_title[13]

Game title code string.


The documentation for this struct was generated from the following file: