AnimaEngine  1.0.0
Nintendo DS Pokemon Black, White, Black 2, and White 2 sprite extraction and preview toolchain
Data Fields
GifExportOptions Struct Reference

Detailed parameters configuring animation exporting behavior. More...

#include <gif_pipeline.h>

Data Fields

int enabled
 
GifSideMode side
 
GifPaletteMode palette
 
GifEyeMode eye_mode
 
int scale
 
int delay_cs
 
int playback_delay_cs
 
int loop_count
 
int start_frame
 
int frame_count
 
int map_is_idle
 
int map_index
 
int nmar_animation_index
 

Detailed Description

Detailed parameters configuring animation exporting behavior.

Field Documentation

◆ delay_cs

int GifExportOptions::delay_cs

Fixed override frame duration in centiseconds.

◆ enabled

int GifExportOptions::enabled

Whether this format is enabled for current export.

◆ eye_mode

GifEyeMode GifExportOptions::eye_mode

Blinking frame option.

◆ frame_count

int GifExportOptions::frame_count

Number of animation frames to render.

◆ loop_count

int GifExportOptions::loop_count

GIF repeat/loop count (0 = infinite).

◆ map_index

int GifExportOptions::map_index

Target individual NMCR map index.

◆ map_is_idle

int GifExportOptions::map_is_idle

1 if mapping should default to catalog-based idle animations.

◆ nmar_animation_index

int GifExportOptions::nmar_animation_index

Target individual NMAR animation timeline sequence index.

◆ palette

GifPaletteMode GifExportOptions::palette

Palette color variant selection.

◆ playback_delay_cs

int GifExportOptions::playback_delay_cs

Overridden playback duration of final frame in centiseconds.

◆ scale

int GifExportOptions::scale

Bilinear pixel scaling multiplier (e.g. 1, 2, 4).

◆ side

GifSideMode GifExportOptions::side

Perspective selection.

◆ start_frame

int GifExportOptions::start_frame

Initial frame index to begin export.


The documentation for this struct was generated from the following file: