AnimaEngine  1.0.0
Nintendo DS Pokemon Black, White, Black 2, and White 2 sprite extraction and preview toolchain
Data Fields
CoordRecord Struct Reference

Representation of a single sprite layout frame coordinate record. More...

#include <coords.h>

Data Fields

s32 raw_words [COORD_RECORD_WORD_COUNT]
 
s32 offset_x
 
s32 offset_y
 
s32 source_width
 
s32 source_height
 
s32 source_x
 
s32 source_y
 

Detailed Description

Representation of a single sprite layout frame coordinate record.

Field Documentation

◆ offset_x

s32 CoordRecord::offset_x

Horizontal render offset.

◆ offset_y

s32 CoordRecord::offset_y

Vertical render offset.

◆ raw_words

s32 CoordRecord::raw_words[COORD_RECORD_WORD_COUNT]

Raw header data from ROM file.

◆ source_height

s32 CoordRecord::source_height

Height of the source sprite graphic.

◆ source_width

s32 CoordRecord::source_width

Width of the source sprite graphic.

◆ source_x

s32 CoordRecord::source_x

Horizontal source coordinate in texture page.

◆ source_y

s32 CoordRecord::source_y

Vertical source coordinate in texture page.


The documentation for this struct was generated from the following file: