AnimaEngine  1.0.0
Nintendo DS Pokemon Black, White, Black 2, and White 2 sprite extraction and preview toolchain
Data Fields
AnimaExtractOptions Struct Reference

Configuration parameters for a batch extraction pipeline run. More...

#include <anima_backend.h>

Data Fields

int export_spritesheets
 
int export_static_previews
 
int export_gifs
 
int export_idle_break_gifs
 
int export_composed_gifs
 
int export_json
 
int form_index
 
GifExportOptions gif_options
 

Detailed Description

Configuration parameters for a batch extraction pipeline run.

Field Documentation

◆ export_composed_gifs

int AnimaExtractOptions::export_composed_gifs

1 to export composed idle+break animations; 0 otherwise.

◆ export_gifs

int AnimaExtractOptions::export_gifs

1 to export basic idle GIFs; 0 otherwise.

◆ export_idle_break_gifs

int AnimaExtractOptions::export_idle_break_gifs

1 to export break candidate animation GIFs; 0 otherwise.

◆ export_json

int AnimaExtractOptions::export_json

1 to write complete reconstruction JSON manifests; 0 otherwise.

◆ export_spritesheets

int AnimaExtractOptions::export_spritesheets

1 to enable spritesheet PNG generation; 0 otherwise.

◆ export_static_previews

int AnimaExtractOptions::export_static_previews

1 to write static first frame previews; 0 otherwise.

◆ form_index

int AnimaExtractOptions::form_index

Selected alternate form index (e.g. Rotom, Deoxys, Giratina).

◆ gif_options

GifExportOptions AnimaExtractOptions::gif_options

Detailed centisecond duration and looping constraints.


The documentation for this struct was generated from the following file: