AnimaEngine  1.0.0
Nintendo DS Pokemon Black, White, Black 2, and White 2 sprite extraction and preview toolchain
Data Fields
GrTexture Struct Reference

Abstract texture representation mapped to graphics card registers. More...

#include <gui_platform.h>

Data Fields

unsigned int id
 
int w
 
int h
 

Detailed Description

Abstract texture representation mapped to graphics card registers.

Field Documentation

◆ h

int GrTexture::h

◆ id

unsigned int GrTexture::id

◆ w

int GrTexture::w

The documentation for this struct was generated from the following file: