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AnimaEngine
1.0.0
Nintendo DS Pokemon Black, White, Black 2, and White 2 sprite extraction and preview toolchain
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Abstract color representation using 8-bit red, green, blue, and alpha values. More...
#include <gui_platform.h>
Data Fields | |
| unsigned char | r |
| unsigned char | g |
| unsigned char | b |
| unsigned char | a |
Abstract color representation using 8-bit red, green, blue, and alpha values.
| unsigned char GrColor::a |
| unsigned char GrColor::b |
| unsigned char GrColor::g |
| unsigned char GrColor::r |