AnimaEngine  1.0.0
Nintendo DS Pokemon Black, White, Black 2, and White 2 sprite extraction and preview toolchain
Data Fields
GrColor Struct Reference

Abstract color representation using 8-bit red, green, blue, and alpha values. More...

#include <gui_platform.h>

Data Fields

unsigned char r
 
unsigned char g
 
unsigned char b
 
unsigned char a
 

Detailed Description

Abstract color representation using 8-bit red, green, blue, and alpha values.

Field Documentation

◆ a

unsigned char GrColor::a

◆ b

unsigned char GrColor::b

◆ g

unsigned char GrColor::g

◆ r

unsigned char GrColor::r

The documentation for this struct was generated from the following file: