AnimaEngine  1.0.0
Nintendo DS Pokemon Black, White, Black 2, and White 2 sprite extraction and preview toolchain
Data Fields
AnimaPreviewAssetInfo Struct Reference

Metadata record detailing a discovered asset available for preview and export. More...

#include <anima_backend.h>

Data Fields

AnimaPreviewAssetType type
 
int animation_index
 
int map_index
 
int frame_count
 
char label [32]
 
char display_name [ANIMA_PREVIEW_ASSET_NAME_SIZE]
 

Detailed Description

Metadata record detailing a discovered asset available for preview and export.

Field Documentation

◆ animation_index

int AnimaPreviewAssetInfo::animation_index

Relevant animation index or -1.

◆ display_name

char AnimaPreviewAssetInfo::display_name[ANIMA_PREVIEW_ASSET_NAME_SIZE]

Human-readable asset description.

◆ frame_count

int AnimaPreviewAssetInfo::frame_count

Estimated frame length.

◆ label

char AnimaPreviewAssetInfo::label[32]

Raw timeline string label (e.g., "wait").

◆ map_index

int AnimaPreviewAssetInfo::map_index

Relevant map layout index or -1.

◆ type

AnimaPreviewAssetType AnimaPreviewAssetInfo::type

Category type of the asset.


The documentation for this struct was generated from the following file: