AnimaEngine  1.0.0
Nintendo DS Pokemon Black, White, Black 2, and White 2 sprite extraction and preview toolchain
gui_view_rom.h
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1 
6 #ifndef GUI_VIEW_ROM_H
7 #define GUI_VIEW_ROM_H
8 
9 #include "gui_state.h"
10 
15 void GuiView_DrawRomScreen(GuiState *state);
16 
17 #endif
18 
GUI global state tracking, rendering options, and control flow wrappers.
void GuiView_DrawRomScreen(GuiState *state)
Renders the ROM selection interface and explorer side panels.
Definition: gui_view_rom.c:216
State variables and option flags for the main immediate-mode GUI editor.
Definition: gui_state.h:57